Talk:Wheel of Fortune timeline (syndicated)/Seasons 29-31/@comment-74.199.41.92-20140822173327/@comment-98.172.126.100-20140901023424

That defeats the original purpose of "BUYING" a vowel. In the very earliest days under Chuck Woolery, when puzzles were smaller and there were multiple values on the wheel under $250, you had to get lucky on the wheel (and on the board) to even earn enough money to buy a vowel, and then just like that your bank decreases by a proportionally large amount if you do buy one. Result? From the small handful of Woolery and early Sajak episodes I've seen, there was a lot less vowel buying and a lot more unpredictability. Now, all you need is one spin and two letters and you can buy every important vowel (skipping U) and start filling in the puzzle right away. That's dumb and makes the game too easy.